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AI Insights · Timothy · July 2022

Top 5 2D Realistic Games on Android in South America: Q2 2022

In Q2 2022, the top 5 2D realistic games on Android in South America showed varied performance in terms of downloads, revenue, and active users, with notable trends across the board.

Top 5 2D Realistic Games on Android in South America: Q2 2022

In Q2 2022, the top 5 2D realistic games on the Android platform in South America experienced varied performance in terms of downloads, revenue, and active users. Below is a detailed look at each game's performance based on data from Sensor Tower.

Evony: The King's Return from TG Inc. saw its weekly revenue peak at around $96K in the week of May 23. The game's weekly downloads started strong with approximately 73K at the end of March but gradually declined to about 47K by the end of June. The trend in weekly active users mirrored this decline, dropping from around 343K to 257K over the quarter.

8 Ball Pool by Miniclip.com maintained a steady weekly download rate, peaking at around 352K in mid-April. The game's revenue showed slight fluctuations, reaching a high of $66K in late April. Weekly active users demonstrated a slight downward trend, starting at approximately 3.7M and ending the quarter at around 3.3M.

Rise of Castles: Ice and Fire from Long Tech Network Limited experienced a peak in weekly downloads at about 18K in mid-April, followed by a drop to around 11K by the end of June. Revenue for the game peaked at approximately $50K in late April. Weekly active users saw a slight increase towards the end of the quarter, reaching around 104K.

Last Shelter: Survival, also by Long Tech Network Limited, had a relatively stable revenue throughout the quarter, peaking at around $41K in mid-June. Weekly downloads fluctuated, starting at approximately 8K and ending at around 8.5K. The active user base remained consistent with a slight increase towards the end of the quarter, reaching around 9.5K.

Dream League Soccer 2024 from First Touch Games Ltd. saw consistent weekly downloads, peaking at around 256K in mid-June. The game's revenue showed a steady increase, reaching approximately $36K in early June. Weekly active users peaked at around 4.1M in late May before stabilizing to around 3.9M by the end of June.

These insights are based on Sensor Tower data, and more detailed information can be accessed through their platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022